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VIGIL - Lights in the Dark
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Devlog
VIGIL - IRL Entanglements
October 04, 2024
by
kithlis
1
A couple weeks after my last update, my dad was diagnosed with stage-4 pancreatic cancer. Today is his first at-home hospice visit. Needless to say, it has been a stressful and tiring summer, filled w...
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Playtest Campaign Wrap & Next Steps
May 10, 2024
by
kithlis
Tonight I wrapped up the longest playtest to date, and there have been a lot of iterations and ideas tested over the last 5 months. Through it all, I am finding that VIGIL has a few areas that it want...
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Playtesting 0.1.3
December 19, 2023
by
kithlis
I'm planning to playtest some potential rule changes in the first few months of the new year. The next release version will either be 0.1.3 (ashcan, rule changes) or 0.2.0 (layout, minor images, rule...
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Happy Birthday, VIGIL!
November 02, 2023
by
kithlis
#roadmap
Happy one-year since VIGIL: Lights in the Dark released! Special thanks goes out to those who have helped playtest since launch! Work on the new layout has restarted a couple times since I started put...
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More Playtest Changes in Update 0.1.2
September 22, 2023
by
kithlis
#udpate
Some more redesign coming out of playtest feedback — this update makes some changes to the character bonds subsystem and the teamwork maneuvers. Another fragment adventure pamphlet has been added to...
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VIGIL: Small Update for v0.1.1
May 28, 2023
by
kithlis
#update
I'm in the middle of working through the layout, and I've found some things that needed attention in the current edition. First, I fixed and updated one of the improvements for the gloomstrider compan...
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VIGIL: Lights in the Dark is getting a makeover!
March 16, 2023
by
kithlis
1
#preview, #update
Hello vigil keepers! VIGIL: Lights in the Dark will be getting a layout makeover this year! It's been about 4 1/2 months since the ashcan beta released, and here in the northern hemisphere, I'm just s...
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